AI Insights · Timothy · October 2024
Top 5 Hypercasual Games on iOS in the US, Q3 2024
Explore the performance trends of the top 5 hypercasual games in the US during Q3 2024, with insights from Sensor Tower data.
In the third quarter of 2024, the top hypercasual games on the iOS platform in the United States showcased diverse trends in downloads, revenue, and weekly active users. This performance analysis, based on data from Sensor Tower, provides insights into the popularity and engagement of these games.
Block Blast! by Hungry Studio saw a consistent increase in downloads, culminating at approximately 637K in the final week of September. Weekly active users mirrored this trend, rising from 1.4M at the start of July to over 2M by the end of the quarter.
Fruit Merge: Match Game from Bravestars Technology JSC experienced an initial surge in downloads, peaking at 251K in early July before tapering off. Revenue started to accumulate in late August, reaching around $22K by the end of September. Weekly active users steadily increased, closing the quarter at 740K.
Supermart Simulator 3D developed by Takeshi Ube, initially had a modest number of downloads which surged to nearly 488K in early August. Despite a subsequent decline, it maintained over 75K downloads in the last week of September. The trend in weekly active users followed a similar pattern, peaking at 564K in early August before declining.
Screw Pin - Jam Puzzle by ADONE PTE. LTD. demonstrated a robust increase in revenue, beginning at $26K in early July and reaching nearly $99K by the end of September. Downloads peaked at 260K in late July, while weekly active users reached a high of 718K at the end of that month before gradually decreasing.
Lastly, Vita Mahjong from Vita Studio showed a steady increase in both downloads and weekly active users. Downloads rose to over 152K by the end of September, while weekly active users climbed from 224K in early July to nearly 394K by the quarter's end. Revenue also showed a gradual increase, ending at approximately $4.2K in the final week.
These trends reflect the dynamic nature of the hypercasual gaming market on iOS in the US. For more detailed insights, visit Sensor Tower.